Lauren L. Madar
5740 Vermont Hill Rd
South Wales, NY 14139
phone: (716) 655-2978 email: lauren@liquidleaf.com

Objective:

To find a position in multimedia, interactive, or web programming, in an environment that supports exploration of emerging technology.

Education
:

University at Buffalo (SUNY) - Buffalo, NY.
Major in Computer Science and minor in Media Study/Digital Arts.
B.A. conferred Summa Cum Laude May 1999. Overall GPA of 3.866.

Skills:

Languages: Skills include web design and programming, multimedia design and programming, hardware and software support. JavaScript, VBScript, XML, PHP, HTML, Perl, CGI scripting, Macromedia Lingo, Flash Actionscript, Cascading Style Sheets, C/C++ (Unix-based), other web-related scripting languages such as Jscript and ASP.

Programs: Adobe Photoshop, Premiere and AfterEffects (image and video editing and effects). Quicktime movie creation (for CD-ROM and web.) Macromedia products including Flash, Director, Authorware, and Dreamweaver (vector animation, interactivity - Shockwave and standalone, interactive training design and web authoring, respectively). SoundForge, SoundEdit 16 (sound editing). NetKey Kiosk software. Strata 3d. Media Cleaner (video compression software). Access, Powerpoint and various other media programs.

Operating Systems:Intermediate/advanced skill level in operating, maintaining and installing software and hardware on Windows 95/98/2000/NT/XP and Macintosh systems. Experience using Unix systems and setting up small scale LANs.

Other Skills: Video, beginner/intermediate level (including shooting, linear and nonlinear editing), sound editing, image manipulation. User interface design.

Experience:

10/2001– present Freelancer

Freelance Multimedia Programmer
Creation of websites, graphics, programming and animation.

Responsibilities include: Asset management, project coordination, brainstorming, debugging, programming and developing various freelance projects.

3/2004– present Gelia, Wells & Mohr

Interactive Art Director / Developer
Creation of graphic elements, web programming, interactive development, animation, graphic design.
Responsibilities include: assisting with budget estimating of interactive projects, web programming, design and development (including CSS, ASP, PHP, others). Interactive design and programming, including Director and Flash, for web (animated banners and web elements) and standalone (presentations, CDs and calculators). Graphic design and Flash animation. Assessment of new technology.


8/2002– 2/2004
Element K

Media Producer
Creation of 2d and 3d animation and graphic elements, XML and Flash programming, animation.

Responsibilities included: project brainstorming, development of animation and artwork to convey ideas necessary to make successful computer learning systems and tutorials using a variety of media software, while adhering to brand guidelines. XML programming of SCORM compliant courseware structures. Programming with Actionscript to streamline production process. Evaluation of efficiency of processes and procedures used for online learning systems. Also porting courses to newer interface shells.

10/2001 – 6/2002 Marvel-In-Motion/Ecarddirect, Inc.

Contract Multimedia Programmer
Creation of Flash animation, web design, and CD-Rom programming for Marvel Comics based retail CDs.

Responsibilities included: asset management and collection (for materials needed for project), Flash design and animation, sound design and editing, web programming, Director Lingo programming and CD design, including custom installation methods and file size management. Final quality assurance and testing.

4/2000 – 10/2001 In-Seitz, Inc., a Communications Agency

Multimedia/New Media Programmer
Creation of software for CD-ROMs (regular & "business card CDs"), kiosks, web sites, corporate presentations.

Responsibilities included: evaluation of client and project requirements, design of program flow and interaction, implementation of design and programming. Testing and verification of projects. Evaluation of new software tools. Types of projects include business card cds (multimedia video/audio/Flash animation) for sponsorship promotion and sales distribution (ie Skuza Motorsports, RIT), creation of kiosk content for use on informational banking kiosks, software on CD-ROM for sales promotion, CD-ROM PDF catalog conversions, training programs and other CDs for marketing and sales education (for Saab Cars USA), web sites ranging from small to huge (160+ pages of content), online Shockwave-based training programs (Element K, formerly Ziff-Davis Education.)

4/99 – 3/2000 American Images, a division of American Color
Multimedia Programmer
Creation of multimedia CD-ROM programs for Windows and Macintosh, maintenance and development of large commercial websites, CGI and Javascript programming. Program design and user interface development.

Responsibilities included: program design, implementation, and testing, responsible for entire projects from concept to final version, video digitization and editing, sound recording and manipulation, image creation/modification via Photoshop. Evaluation of new technologies and programming tools. Creation and modification of JavaScripts and CGI scripts for large commercial web sites. Types of projects include training CDs, CD-based press kits, computer presentations, interactive web animation, video presentations.

1/99 – 6/99 Faculty Student Association, University at Buffalo

Web Design Intern
This position was a credit bearing internship for the creation and maintenance of FSA Services web sites.

Responsibilities included: image capture and manipulation with Adobe Photoshop, creation of HTML pages via plain-text and WYSIWIG editors, modification of existing pages, as well as design of graphics, JavaScript and assistance in development of company intranet.

9/98 – 6/99 SUNY at Buffalo Department of Media Study

Programming Team Leader
This position was a credit bearing internship for the development of the educational software project "The Adventures of Josie True".

Responsibilities included: technical direction of programming team including instruction and task assignment, game design and curriculum research, assessment of feasibility of digital artists’ concepts from a programming standpoint, programming (including integration of ActiveX elements to the Director environment), testing and program design. Programs used include Macromedia Director, with use of its Lingo programming language, and Macromedia Flash.

References: Available upon request.